General Files
Libraries, screenshots, etc, everything that I have published so far.
BrowseHi, my name is Patrick Vane.
I'm a principal software engineer specializing in real-time graphics, engine-level tooling, and production systems. I turn complex ideas into reliable, real-world software.
I'm currently accepting freelance projects.
During my career, I created Low Entry, as an attempt to lower the barrier of entry to software development.
The goal is to simplify (or even automate) complex things, making it more accessible than ever before.
I've held many roles throughout my career, and in every one my passion has stayed the same: to create software that will reshape the way we work. That includes making software development easier, and creating applications that are more intuitive to use than ever before.
I develop high-quality software, with a strong focus on a modular and reusable design, to ensure that the software not only meets immediate needs, but also accommodates future growth and integration.
With a focus on rigorous testing and best practices, I deliver robust and reliable software that stand the test of time. I prioritize creating stable and efficient software, minimizing bugs and maximizing performance.
These are the plugins I've currently released.
These are the Low Entry products and services that are currently available.
Here are a few projects I've completed.
For each one (unless specified): I was the sole software engineer, writing 100% of the code, from the first prototype to the final polish.
Visual assets (3D models, textures) were produced by 2D/3D artists.
Feel free to download and use anything you'd like.
Feel free to talk with me about anything.