Low Entry

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  • Home
  • About Me
  • Plugins
  • Projects
  • Public Files
  • Contact

Introduction

Hi, my name is Patrick Vane.

I'm a principal software engineer who turns innovative ideas into real-world applications.

I'm currently accepting freelance projects; turning ideas into reality is something I do well.


During my career, I created Low Entry, as an attempt to lower the barrier of entry to software development.

The goal is to simplify (or even automate) complex things, making it more accessible than ever before.

Current Activity

Last Updated:

I'm currently available for new projects.

My recent work covers the full ArchViz pipeline. These are some of the things I developed there as a solo dev (these were 100% created by me):
  • Unreal Engine panorama rendering plugin
  • Unreal desktop and VR walkthrough
  • Unreal workflow tools & automations
  • React/Three.js panorama web viewer
  • Python web texture compression pipeline

Work With Me

With well over a decade in the field, I've thrived as both CTO-level leader and primary hands-on coder (and plenty of roles in between). Each role was an experience I've enjoyed thoroughly.

My expertise includes:
  • Unreal Engine 5 (gameplay, tools, pipelines)
  • Real-time experiences (including VR)
  • Bespoke 3D pipelines (assets, builds, etc)
  • JS/React frontends, including 3D graphics
  • Serverless backends, cloud builds & CI/CD
  • Python automations tools and scripts
  • UE5 performance analysis & optimization

My guarantee: we'll achieve (and likely exceed) the goals we set together. If I don't deliver, you won't be billed, simple as that. In more than ten years, I've never missed a project target, and so I'm happy to put that guarantee in writing.

To see what projects I've successfully completed, check out the projects section.

I'm ready to jump in as a solo developer or help build and guide a growing team. Whether you need hands-on expertise or strategic leadership, I'm here to help.

Feel free to reach out using the contact form, or email me directly at patrick_vane@lowentry.com

About Me

I've held many roles throughout my career, and in every one my passion has stayed the same: to create software that will reshape the way we work. That includes making software development easier, and creating applications that are more intuitive to use than ever before.

My Work

Quality and Future Proof

I develop high-quality software, with a strong focus on a modular and reusable design, to ensure that the software not only meets immediate needs, but also accommodates future growth and integration.

Stability and Performance

With a focus on rigorous testing and best practices, I deliver robust and reliable software that stand the test of time. I prioritize creating stable and efficient software, minimizing bugs and maximizing performance.

Plugins

These are the plugins I've currently released.

"LE Extended Standard Library"

Unreal Engine plugin

"LE Http Request"

Unreal Engine plugin

"LE Socket Connection"

Unreal Engine plugin

"LE File Manager"

Unreal Engine plugin

"LE Json"

Unreal Engine plugin

"LE Xml Parser"

Unreal Engine plugin

"LE Encryption"

Unreal Engine plugin

"LE Compression"

Unreal Engine plugin

"Gatsby Automatic Importer"

JavaScript plugin

"LE React Redux"

JavaScript plugin

Products

These are the Low Entry products and services that are currently available.

Minigames (in development)

Projects

These are some of the projects I've successfully completed.

These showcases were engineered end-to-end by me: I wrote 100% of the code, from technical architecture to final polish.

The visual assets were produced by 3D artists.

"Epic Games RenderGrid Plugin"

Renders multiple variations of a sequence
used in movie production and sports broadcasting

Built in C++ and is now part of
Unreal Engine 5

"MCM Panorama Render Plugin"

Batch renders panoramas
Renders multiple locations and home styles
Can output layered panoramas with opacity masks

Built in blueprint and C++ for
Unreal Engine 5

"MCM ArchViz Gameplay Plugin"

Desktop and VR walkthrough
(WASD, teleport, hotspot jumps)
Allows users to switch between home styles

Built in blueprint and C++ for
Unreal Engine 5

"MCM Panorama Web Viewer"

View panoramas in the browser
Allows users to look around, click to move,
and switch between home styles in realtime

Built with React and Three.js (web rendering)
and with Python (image preprocessing)

"Stageglass Archviz Gameplay Plugin"

Allows users to walk through and
interact with a 3D environment

Built in blueprint and C++ for
Unreal Engine 5

"Stageglass Pixel Streaming Service"

A system that renders an unreal engine game
in the cloud and streams it to the browser

Built in blueprint, C++ and javascript for
Unreal Engine 5

"Stageglass Design Tool"

A 3D design tool for interior designers
similar to the sims, but for professional use
Runs in the browser (pixel streamed)

Built in blueprint, C++ and javascript for
Unreal Engine 5

"Homeplay Dynamic Load Plugin"

Downloads And Injects Game Assets
Into A Running Game

Built in C++ for
Unreal Engine 4 and 5

"Vreo Ingame Advertisements Plugin"

Shows Ingame Advertisements
And Tracks Their View Statistics

Built in C++ for
Unreal Engine 4

"Moicon Forge"

A 3D Ticket Management System
That Runs In The Browser

Built with Autodesk Forge and React on top of
a custom-made backend service

"Moicon Maps"

A Garbage Collection System
That Runs In The Browser
Shows the Truck Positions In Real-Time

Built with React on top of
a custom-made backend service

"Low Entry Calorie Tracker"

A very minimalistic nutritional app that
Provides automatic nutritional recommendations
Entirely free to use at trackprotein.com

Built with React on top of
a Firebase-powered backend

Public Files

Feel free to download and use anything you'd like, as long as you don't claim it to be your own.

General Files

Libraries, screenshots, etc, everything that I have published so far.

Browse

Logo

The logo designs of Low Entry, including the fonts that have been used.

Browse

Get in Touch

Feel free to talk with me about anything.

Send me a message

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